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std::destroy_n
Defined in header <memory> |
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(1) | ||
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(since C++17) (until C++20) |
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(since C++20) | |
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(2) | (since C++17) |
1) Destroys the
n
objects in the range starting at first
, as if by
for (; n > 0; (void) ++first, --n)
std::destroy_at(std::addressof(*first));
2) Same as (1), but executed according to
policy
. This overload does not participate in overload resolution unless
|
(until C++20) |
|
(since C++20) |
Parameters
first | - | the beginning of the range of elements to destroy |
n | - | the number of elements to destroy |
policy | - | the execution policy to use. See execution policy for details. |
Type requirements | ||
-ForwardIt must meet the requirements of LegacyForwardIterator. |
||
-No increment, assignment, comparison, or indirection through valid instances of ForwardIt may throw exceptions. |
Return value
The end of the range of objects that has been destroyed (i.e., std::next(first, n)
).
Complexity
Linear in n
.
Exceptions
The overload with a template parameter named ExecutionPolicy
reports errors as follows:
- If execution of a function invoked as part of the algorithm throws an exception and
ExecutionPolicy
is one of the standard policies,std::terminate
is called. For any otherExecutionPolicy
, the behavior is implementation-defined. - If the algorithm fails to allocate memory,
std::bad_alloc
is thrown.
Possible implementation
|
Example
The following example demonstrates how to use destroy_n
to destroy a contiguous sequence of elements.
#include <iostream>
#include <memory>
#include <new>
struct Tracer
{
int value;
~Tracer() { std::cout << value << " destructed\n"; }
};
int main()
{
alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];
for (int i = 0; i < 8; ++i)
new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects
auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));
std::destroy_n(ptr, 8);
}
Output:
0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed
See also
(C++17)
|
destroys a range of objects (function template) |
(C++17)
|
destroys an object at a given address (function template) |
(C++20)
|
destroys a number of objects in a range (niebloid) |
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