The WebGL2RenderingContext.getInternalformatParameter() method of the WebGL 2 API returns information about implementation-dependent support for internal formats.
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WebGL2RenderingContext: getInternalformatParameter() method
Syntax
js
getInternalformatParameter(target, internalformat, pname)
Parameters
-
target -
A
GLenumspecifying the target renderbuffer object. Possible values:-
gl.RENDERBUFFER -
Buffer data storage for single images in a renderable internal format.
-
-
internalformat -
A
GLenumspecifying the internal format about which to retrieve information (must be a color-renderable, depth-renderable or stencil-renderable format). -
pname -
A
GLenumspecifying the type of information to query. Possible values:-
gl.SAMPLES -
Returns a
Int32Arraycontaining sample counts supported forinternalformatin descending order.
-
Return value
Depends on the requested information (as specified with pname). It is an Int32Array if pname is gl.SAMPLES.
Examples
js
const samples = gl.getInternalformatParameter(
gl.RENDERBUFFER,
gl.RGBA8,
gl.SAMPLES,
);
Specifications
| Specification |
|---|
| WebGL 2.0 Specification # 3.7.5 |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getInternalformatParameter |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
See also
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getInternalformatParameter