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WebGL2RenderingContext.getUniformBlockIndex()

The WebGL2RenderingContext.getUniformBlockIndex() method of the WebGL 2 API retrieves the index of a uniform block within a WebGLProgram.

Syntax

getUniformBlockIndex(program, uniformBlockName)

Parameters

program

A WebGLProgram containing the uniform block.

uniformName

A string specifying the name of the uniform block to whose index to retrieve.

Return value

A GLuint indicating the uniform block index.

Examples

// Assuming a shader with the following declaration:
// uniform UBOData {
//   mat4 foo;
// } instanceName;

// use the block name, not the instance name:
var blockIndex = gl.getUniformBlockIndex(program, 'UBOData');

Specifications

Browser compatibility

Desktop Mobile
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getUniformBlockIndex
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79
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No
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51
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7.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getUniformBlockIndex