The WebGL2RenderingContext.vertexAttribI4[u]i[v]() methods of the WebGL 2 API specify integer values for generic vertex attributes.
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WebGL2RenderingContext: vertexAttribI4[u]i[v]() method
Syntax
js
vertexAttribI4i(index, v0, v1, v2, v3)
vertexAttribI4ui(index, v0, v1, v2, v3)
vertexAttribI4iv(index, value)
vertexAttribI4uiv(index, value)
Parameters
-
index -
A
GLuintspecifying the position of the vertex attribute to be modified. -
v0, v1, v2, v3 -
An integer
Numberfor the vertex attribute value. -
value -
A
Uint32Array/Int32Arrayor sequences ofGLuint/GLintfor integer vector vertex attribute values.
Return value
None (undefined).
Examples
js
gl.vertexAttribI4i(a_foobar, 10);
Specifications
| Specification |
|---|
| WebGL 2.0 Specification # 3.7.8 |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
vertexAttribI |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
See also
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/vertexAttribI