The WEBGL_lose_context.restoreContext() method is part of the WebGL API and allows you to simulate restoring the context of a WebGLRenderingContext
object.
WEBGL_lose_context.restoreContext()
Syntax
restoreContext()
Errors thrown
-
INVALID_OPERATION
if the context was not lost.
Examples
With this method, you can simulate the webglcontextrestored
event:
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); canvas.addEventListener('webglcontextrestored', function(e) { console.log(e); }, false); gl.getExtension('WEBGL_lose_context').restoreContext();
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
restoreContext |
26
|
17
|
22
19-58
|
No
|
15
|
8
|
≤37
|
26
|
22
19-58
|
14
|
8
|
1.5
|
See also
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context/restoreContext