XRProjectionLayer: ignoreDepthValues property
The read-only ignoreDepthValues
property of the XRProjectionLayer
interface is a boolean indicating if the XR compositor is not making use of depth buffer values when rendering the layer.
Value
A boolean. true
indicates the XR compositor doesn't make use of depth buffer values; false
indicates the content of the depth buffer will be used when rendering the layer.
Examples
Ignoring depth values
If the depthFormat
option is 0
when creating a projection layer, the ignoreDepthValues
property will be true
. See also XRWebGLBinding.createProjectionLayer()
.
let glProjectionLayer = xrGLBinding.createProjectionLayer({
depthFormat: 0,
});
glProjectionLayer.ignoreDepthValues;
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
ignoreDepthValues |
No |
No |
No |
No |
No |
No |
No |
No |
No |
No |
No |
No |
See also