The Gamepad API is a way for developers to access and respond to signals from gamepads and other game controllers in a simple, consistent way. It contains three interfaces, two events and one specialist function, to respond to gamepads being connected and disconnected, and to access other information about the gamepads themselves, and what buttons and other controls are currently being pressed.
Interfaces
-
Gamepad
-
Represents a gamepad/controller connected to the computer.
-
GamepadButton
-
Represents a button on one of the connected controllers.
-
GamepadEvent
-
The event object representing events fired that are related to gamepads.
Experimental Gamepad extensions
-
GamepadHapticActuator
-
Represents hardware in the controller designed to provide haptic feedback to the user (if available), most commonly vibration hardware.
-
GamepadPose
-
Represents the pose of a controller (e.g. position and orientation in 3D space) in the case of a WebVR controller. This is not used by the newer WebXR standard.
See also the extensions to the Gamepad interface, for features that allow you to access the above information.
Extensions to other interfaces
Navigator
-
Navigator.getGamepads()
-
An extension to the Navigator
object that returns an array of Gamepad
objects, one for each connected gamepad.
Window events
-
gamepadconnected
-
An event that will fire when a gamepad is connected.
-
gamepaddisconnected
-
An event that will fire when a gamepad is disconnected.
Tutorials and guides
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
Gamepad_API |
21 |
12 |
29 |
No |
15 |
10.1 |
4.4 |
25 |
32 |
14 |
10.3 |
1.5 |
axes |
21 |
12 |
29 |
No |
15 |
10.1 |
4.4 |
25 |
32 |
14 |
10.3 |
1.5 |
buttons |
21 |
12 |
29 |
No |
15 |
10.1 |
4.4 |
25 |
32 |
14 |
10.3 |
1.5 |
connected |
25 |
12 |
29 |
No |
15 |
10.1 |
4.4 |
25 |
32 |
14 |
10.3 |
1.5 |
displayId |
No |
79–8015–79 |
98
64–98macOS support was enabled in Firefox 64.
55–98Windows support was enabled in Firefox 55.
|
No |
No |
No |
No |
55–80Currently supported only by Google Daydream.
|
55 |
42–57Currently supported only by Google Daydream.
|
No |
6.0–13.0Currently supported only by Google Daydream.
|
hand |
No |
15–79 |
55 |
No |
No |
No |
No |
No |
55 |
No |
No |
No |
hapticActuators |
No |
15–79 |
55 |
No |
No |
No |
No |
No |
55 |
No |
No |
No |
id |
21 |
12 |
29 |
No |
15 |
10.1 |
4.4 |
25 |
32 |
14 |
10.3 |
1.5 |
index |
21 |
12 |
29 |
No |
15 |
10.1 |
4.4 |
25 |
32 |
14 |
10.3 |
1.5 |
mapping |
21 |
12 |
29 |
No |
15 |
10.1 |
4.4 |
25 |
32 |
14 |
10.3 |
1.5 |
pose |
No |
15–79 |
55 |
No |
No |
No |
No |
No |
55 |
No |
No |
No |
secure_context_required |
86 |
86 |
91 |
No |
72 |
No |
No |
86 |
91 |
No |
No |
No |
timestamp |
21 |
12 |
29 |
No |
15 |
10.1 |
4.4 |
25 |
32 |
14 |
10.3 |
1.5 |
vibrationActuator |
68 |
79 |
No |
No |
55 |
16.4 |
No |
68 |
No |
48 |
16.4 |
10.0 |
See also