The GamepadHapticActuator
interface of the Gamepad API represents hardware in the controller designed to provide haptic feedback to the user (if available), most commonly vibration hardware.
This interface is accessible through the Gamepad.hapticActuators
property.
Instance properties
GamepadHapticActuator.type
Read only
-
Returns an enum representing the type of the haptic hardware.
Instance methods
GamepadHapticActuator.pulse()
Read only
-
Makes the hardware pulse at a certain intensity for a specified duration.
GamepadHapticActuator.playEffect()
Read only Non-standard
-
Makes the hardware play a specific vibration pattern.
Examples
const gamepad = navigator.getGamepads()[0];
gamepad.hapticActuators[0].pulse(1.0, 200);
gamepad.vibrationActuator.playEffect("dual-rumble", {
startDelay: 0,
duration: 200,
weakMagnitude: 1.0,
strongMagnitude: 1.0,
});
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
GamepadHapticActuator |
68 |
15 |
55 |
No |
55 |
16.4 |
68 |
68 |
55 |
48 |
16.4 |
10.0 |
canPlayEffectType |
No |
No |
No |
No |
No |
16.4 |
No |
No |
No |
No |
16.4 |
No |
playEffect |
68 |
15 |
No |
No |
55 |
16.4 |
68 |
68 |
No |
48 |
16.4 |
10.0 |
pulse |
No |
15–79 |
55 |
No |
No |
No |
No |
No |
55 |
No |
No |
No |
reset |
68 |
15 |
No |
No |
55 |
16.4 |
68 |
68 |
No |
48 |
16.4 |
10.0 |
secure_context_required |
86 |
86 |
91 |
No |
72 |
No |
No |
86 |
91 |
No |
No |
No |
type |
68 |
15 |
55 |
No |
55 |
16.4 |
68 |
68 |
55 |
48 |
16.4 |
10.0 |
See also