WebGL2RenderingContext: vertexAttribDivisor() method
The WebGL2RenderingContext.vertexAttribDivisor()
method of the WebGL 2 API modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives with gl.drawArraysInstanced()
and gl.drawElementsInstanced()
.
Syntax
vertexAttribDivisor(index, divisor)
Parameters
-
index
-
A GLuint
specifying the index of the generic vertex attributes.
-
divisor
-
A GLuint
specifying the number of instances that will pass between updates of the generic attribute.
Return value
Examples
gl.vertexAttribDivisor(0, 2);
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
vertexAttribDivisor |
56 |
79 |
51 |
No |
43 |
15 |
58 |
58 |
51 |
43 |
15 |
7.0 |
See also