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Class GraphicsEnvironment
public abstract class GraphicsEnvironment extends Object
GraphicsEnvironment class describes the collection of GraphicsDevice objects and Font objects available to a Java(tm) application on a particular platform. The resources in this GraphicsEnvironment might be local or on a remote machine. GraphicsDevice objects can be screens, printers or image buffers and are the destination of Graphics2D drawing methods. Each GraphicsDevice has a number of GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the GraphicsDevice can be used.
- See Also:
Constructor Summary
| Modifier | Constructor | Description |
|---|---|---|
protected |
This is an abstract class and cannot be instantiated directly.
|
Method Summary
| Modifier and Type | Method | Description |
|---|---|---|
abstract Graphics2D |
createGraphics |
Returns a Graphics2D object for rendering into the specified BufferedImage.
|
abstract Font[] |
getAllFonts() |
Returns an array containing a one-point size instance of all fonts available in this GraphicsEnvironment.
|
abstract String[] |
getAvailableFontFamilyNames() |
Returns an array containing the names of all font families in this GraphicsEnvironment localized for the default locale, as returned by Locale.getDefault().
|
abstract String[] |
getAvailableFontFamilyNames |
Returns an array containing the names of all font families in this GraphicsEnvironment localized for the specified locale.
|
Point |
getCenterPoint() |
Returns the Point where Windows should be centered.
|
abstract GraphicsDevice |
getDefaultScreenDevice() |
Returns the default screen GraphicsDevice.
|
static GraphicsEnvironment |
getLocalGraphicsEnvironment() |
Returns the local GraphicsEnvironment.
|
Rectangle |
getMaximumWindowBounds() |
Returns the maximum bounds for centered Windows.
|
abstract GraphicsDevice[] |
getScreenDevices() |
Returns an array of all of the screen GraphicsDevice objects.
|
static boolean |
isHeadless() |
Tests whether or not a display, keyboard, and mouse can be supported in this environment.
|
boolean |
isHeadlessInstance() |
Returns whether or not a display, keyboard, and mouse can be supported in this graphics environment.
|
void |
preferLocaleFonts() |
Indicates a preference for locale-specific fonts in the mapping of logical fonts to physical fonts.
|
void |
preferProportionalFonts() |
Indicates a preference for proportional over non-proportional (for example dual-spaced CJK fonts) fonts in the mapping of logical fonts to physical fonts.
|
boolean |
registerFont |
Registers a created Font in this GraphicsEnvironment.
|
Constructor Details
GraphicsEnvironment
protected GraphicsEnvironment()
Method Details
getLocalGraphicsEnvironment
public static GraphicsEnvironment getLocalGraphicsEnvironment()
GraphicsEnvironment.
- Returns:
-
the local
GraphicsEnvironment
isHeadless
public static boolean isHeadless()
- Returns:
trueif this environment cannot support a display, keyboard, and mouse;falseotherwise- Since:
- 1.4
- See Also:
isHeadlessInstance
public boolean isHeadlessInstance()
HeadlessException will be thrown from areas of the graphics environment that are dependent on a display, keyboard, or mouse.
- Returns:
trueif a display, keyboard, and mouse can be supported in this environment;falseotherwise- Since:
- 1.4
- See Also:
getScreenDevices
public abstract GraphicsDevice[] getScreenDevices() throws HeadlessException
GraphicsDevice objects.
- Returns:
-
an array containing all the
GraphicsDeviceobjects that represent screen devices - Throws:
HeadlessException- if isHeadless() returns true- See Also:
getDefaultScreenDevice
public abstract GraphicsDevice getDefaultScreenDevice() throws HeadlessException
GraphicsDevice.
- Returns:
-
the
GraphicsDevicethat represents the default screen device - Throws:
HeadlessException- if isHeadless() returns true- See Also:
createGraphics
public abstract Graphics2D createGraphics(BufferedImage img)
Graphics2D object for rendering into the specified BufferedImage.
- Parameters:
img- the specifiedBufferedImage- Returns:
-
a
Graphics2Dto be used for rendering into the specifiedBufferedImage - Throws:
NullPointerException- ifimgis null
getAllFonts
public abstract Font[] getAllFonts()
GraphicsEnvironment. Typical usage would be to allow a user to select a particular font. Then, the application can size the font and set various font attributes by calling the deriveFont method on the chosen instance.
This method provides for the application the most precise control over which Font instance is used to render text. If a font in this GraphicsEnvironment has multiple programmable variations, only one instance of that Font is returned in the array, and other variations must be derived by the application.
If a font in this environment has multiple programmable variations, such as Multiple-Master fonts, only one instance of that font is returned in the Font array. The other variations must be derived by the application.
- Returns:
-
an array of
Fontobjects - Since:
- 1.2
- See Also:
getAvailableFontFamilyNames
public abstract String[] getAvailableFontFamilyNames()
GraphicsEnvironment localized for the default locale, as returned by Locale.getDefault().
Typical usage would be for presentation to a user for selection of a particular family name. An application can then specify this name when creating a font, in conjunction with a style, such as bold or italic, giving the font system flexibility in choosing its own best match among multiple fonts in the same font family.
- Returns:
-
an array of
Stringcontaining font family names localized for the default locale, or a suitable alternative name if no name exists for this locale. - Since:
- 1.2
- See Also:
getAvailableFontFamilyNames
public abstract String[] getAvailableFontFamilyNames(Locale l)
GraphicsEnvironment localized for the specified locale.
Typical usage would be for presentation to a user for selection of a particular family name. An application can then specify this name when creating a font, in conjunction with a style, such as bold or italic, giving the font system flexibility in choosing its own best match among multiple fonts in the same font family.
- Parameters:
l- aLocaleobject that represents a particular geographical, political, or cultural region. Specifyingnullis equivalent to specifyingLocale.getDefault().- Returns:
-
an array of
Stringcontaining font family names localized for the specifiedLocale, or a suitable alternative name if no name exists for the specified locale. - Since:
- 1.2
- See Also:
registerFont
public boolean registerFont(Font font)
Font in this GraphicsEnvironment. A created font is one that was returned from calling Font.createFont(int, java.io.InputStream), or derived from a created font by calling Font.deriveFont(int, float). After calling this method for such a font, it is available to be used in constructing new Fonts by name or family name, and is enumerated by getAvailableFontFamilyNames() and getAllFonts() within the execution context of this application or applet. This means applets cannot register fonts in a way that they are visible to other applets.
Reasons that this method might not register the font and therefore return false are:
- The font is not a created
Font. - The font conflicts with a non-created
Fontalready in thisGraphicsEnvironment. For example if the name is that of a system font, or a logical font as described in the documentation of theFontclass. It is implementation dependent whether a font may also conflict if it has the same family name as a system font.Notice that an application can supersede the registration of an earlier created font with a new one.
- Parameters:
font- the font to be registered- Returns:
-
true if the
fontis successfully registered in thisGraphicsEnvironment. - Throws:
NullPointerException- iffontis null- Since:
- 1.6
preferLocaleFonts
public void preferLocaleFonts()
The actual change in font rendering behavior resulting from a call to this method is implementation dependent; it may have no effect at all, or the requested behavior may already match the default behavior. The behavior may differ between font rendering in lightweight and peered components. Since calling this method requests a different font, clients should expect different metrics, and may need to recalculate window sizes and layout. Therefore this method should be called before user interface initialisation.
- Since:
- 1.5
preferProportionalFonts
public void preferProportionalFonts()
The actual change in font rendering behavior resulting from a call to this method is implementation dependent; it may have no effect at all. The behavior may differ between font rendering in lightweight and peered components. Since calling this method requests a different font, clients should expect different metrics, and may need to recalculate window sizes and layout. Therefore this method should be called before user interface initialisation.
- Since:
- 1.5
getCenterPoint
public Point getCenterPoint() throws HeadlessException
- Returns:
- the point where Windows should be centered
- Throws:
HeadlessException- if isHeadless() returns true- Since:
- 1.4
- See Also:
getMaximumWindowBounds
public Rectangle getMaximumWindowBounds() throws HeadlessException
To get the usable bounds of a single display, use GraphicsConfiguration.getBounds() and Toolkit.getScreenInsets().
- Returns:
- the maximum bounds for centered Windows
- Throws:
HeadlessException- if isHeadless() returns true- Since:
- 1.4
- See Also:
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