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SpinBox
Inherits: Range < Control < CanvasItem < Node < Object
Numerical input text field.
Description
SpinBox is a numerical input text field. It allows entering integers and floats.
Example:
var spin_box = SpinBox.new()
add_child(spin_box)
var line_edit = spin_box.get_line_edit()
line_edit.context_menu_enabled = false
spin_box.align = LineEdit.ALIGN_RIGHT
The above code will create a SpinBox, disable context menu on it and set the text alignment to right.
See Range class for more options over the SpinBox.
Properties
Methods
| void | apply ( ) |
| LineEdit | get_line_edit ( ) |
Theme Properties
| Texture | updown |
Property Descriptions
Align align
| Default | 0 |
| Setter | set_align(value) |
| Getter | get_align() |
Sets the text alignment of the SpinBox.
bool editable
| Default | true |
| Setter | set_editable(value) |
| Getter | is_editable() |
If true, the SpinBox will be editable. Otherwise, it will be read only.
String prefix
| Default | "" |
| Setter | set_prefix(value) |
| Getter | get_prefix() |
Adds the specified prefix string before the numerical value of the SpinBox.
String suffix
| Default | "" |
| Setter | set_suffix(value) |
| Getter | get_suffix() |
Adds the specified suffix string after the numerical value of the SpinBox.
Method Descriptions
void apply ( )
Applies the current value of this SpinBox.
LineEdit get_line_edit ( )
Returns the LineEdit instance from this SpinBox. You can use it to access properties and methods of LineEdit.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_spinbox.html