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Mouse
The Mouse class operates in main-frame CSS pixels relative to the top-left corner of the viewport.
Every page object has its own Mouse, accessible with page.mouse.
// Using ‘page.mouse’ to trace a 100x100 square.
await page.mouse.move(0, 0);
await page.mouse.down();
await page.mouse.move(0, 100);
await page.mouse.move(100, 100);
await page.mouse.move(100, 0);
await page.mouse.move(0, 0);
await page.mouse.up();
Methods
click
Shortcut for mouse.move(), mouse.down(), mouse.up().
Usage
await mouse.click(x, y);
await mouse.click(x, y, options);
Arguments
xnumberynumberoptionsObject (optional)button"left" | "right" | "middle" (optional)Defaults to
left.clickCountnumber (optional)defaults to 1. See UIEvent.detail.
delaynumber (optional)Time to wait between
mousedownandmouseupin milliseconds. Defaults to 0.
Returns
dblclick
Shortcut for mouse.move(), mouse.down(), mouse.up(), mouse.down() and mouse.up().
Usage
await mouse.dblclick(x, y);
await mouse.dblclick(x, y, options);
Arguments
xnumberynumberoptionsObject (optional)button"left" | "right" | "middle" (optional)Defaults to
left.delaynumber (optional)Time to wait between
mousedownandmouseupin milliseconds. Defaults to 0.
Returns
down
Dispatches a mousedown event.
Usage
await mouse.down();
await mouse.down(options);
Arguments
optionsObject (optional)button"left" | "right" | "middle" (optional)Defaults to
left.clickCountnumber (optional)defaults to 1. See UIEvent.detail.
Returns
move
Dispatches a mousemove event.
Usage
await mouse.move(x, y);
await mouse.move(x, y, options);
Arguments
xnumberynumberoptionsObject (optional)stepsnumber (optional)Defaults to 1. Sends intermediate
mousemoveevents.
Returns
up
Dispatches a mouseup event.
Usage
await mouse.up();
await mouse.up(options);
Arguments
optionsObject (optional)button"left" | "right" | "middle" (optional)Defaults to
left.clickCountnumber (optional)defaults to 1. See UIEvent.detail.
Returns
wheel
Dispatches a wheel event.
noteWheel events may cause scrolling if they are not handled, and this method does not wait for the scrolling to finish before returning.
Usage
await mouse.wheel(deltaX, deltaY);
Arguments
Returns
© 2024 Microsoft
Licensed under the Apache License, Version 2.0.
https://playwright.dev/docs/api/class-mouse