A 2D point structure representing Euclidean xy coordinates. More...
#include <pcl/impl/point_types.hpp>
|
| union { |
| float data [2] |
| struct { |
| float x |
| float y |
| } |
|
| }; |
|
A 2D point structure representing Euclidean xy coordinates.
Definition at line 743 of file point_types.hpp.
PointXY() [1/2]
| constexpr pcl::PointXY::PointXY |
( |
float |
_x, |
|
|
float |
_y |
|
) |
|
|
|
inlineconstexpr |
PointXY() [2/2]
| constexpr pcl::PointXY::PointXY |
( |
|
) |
|
|
inlineconstexpr |
getVector2fMap() [1/2]
getVector2fMap() [2/2]
operator<<
| std::ostream& operator<< |
( |
std::ostream & |
os, |
|
|
const PointXY & |
p |
|
) |
|
|
|
friend |
data
| float pcl::PointXY::data[2] |
x
Definition at line 750 of file point_types.hpp.
Referenced by pcl::visualization::ImageViewer::addMask(), pcl::visualization::ImageViewer::addPlanarPolygon(), pcl::visualization::ImageViewer::addRectangle(), pcl::TextureMapping< PointInT >::checkPointInsideTriangle(), pcl::common::CloudGenerator< pcl::PointXY, GeneratorT >::get(), pcl::TextureMapping< PointInT >::getPointUVCoordinates(), pcl::TextureMapping< PointInT >::getTriangleCircumcenterAndSize(), pcl::TextureMapping< PointInT >::getTriangleCircumcscribedCircleCentroid(), pcl::isFinite< pcl::PointXY >(), pcl::search::OrganizedNeighbor< PointT >::projectPoint(), pcl::squaredEuclideanDistance(), and pcl::TextureMapping< PointInT >::textureMeshwithMultipleCameras().
y
Definition at line 751 of file point_types.hpp.
Referenced by pcl::visualization::ImageViewer::addMask(), pcl::visualization::ImageViewer::addPlanarPolygon(), pcl::visualization::ImageViewer::addRectangle(), pcl::TextureMapping< PointInT >::checkPointInsideTriangle(), pcl::common::CloudGenerator< pcl::PointXY, GeneratorT >::get(), pcl::TextureMapping< PointInT >::getPointUVCoordinates(), pcl::TextureMapping< PointInT >::getTriangleCircumcenterAndSize(), pcl::TextureMapping< PointInT >::getTriangleCircumcscribedCircleCentroid(), pcl::isFinite< pcl::PointXY >(), pcl::search::OrganizedNeighbor< PointT >::projectPoint(), pcl::squaredEuclideanDistance(), and pcl::TextureMapping< PointInT >::textureMeshwithMultipleCameras().
The documentation for this struct was generated from the following file: