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AbstractTextureImage QML Type
Encapsulates the necessary information to create an OpenGL texture image. More...
| Import Statement: | import Qt3D.Render 2.0 | 
| Since: | Qt 5.5 | 
| Instantiates: | QAbstractTextureImage | 
| Inherits: | |
| Inherited By: | 
Properties
- cubeMapFace : enumeration
- layer : int
- mipmapLevel : int
Detailed Description
Property Documentation
cubeMapFace : enumeration
Holds the cube map face of the texture image.
| Constant | Description | 
|---|---|
| CubeMapPositiveX | 0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X | 
| CubeMapNegativeX | 0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X | 
| CubeMapPositiveY | 0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y | 
| CubeMapNegativeY | 0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | 
| CubeMapPositiveZ | 0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z | 
| CubeMapNegativeZ | 0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | 
Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.
layer : int
Holds the layer of the texture image.
mipmapLevel : int
Holds the mipmap level of the texture image.
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Licensed under the GNU Free Documentation License, Version 1.3.
 https://doc.qt.io/archives/qt-5.6/qml-qt3d-render-abstracttextureimage.html