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QShaderData Class
(Qt3DRender::QShaderData)Provides a way of specifying values of a Uniform Block or a shader structure. More...
| Header: | #include <QShaderData> | 
| qmake: | QT += 3drender | 
| Since: | Qt 5.5 | 
| Inherits: | Qt3DCore::QComponent | 
| Inherited By: | 
Public Types
| enum | TransformType { ModelToEye, ModelToWorld } | 
Public Functions
| QShaderData(Qt3DCore::QNode *parent = Q_NULLPTR) | |
| ~QShaderData() | |
| PropertyReaderInterfacePtr | propertyReader() const | 
- 2 public functions inherited from Qt3DCore::QComponent
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Protected Functions
| QShaderData(QShaderDataPrivate &dd, Qt3DCore::QNode *parent = Q_NULLPTR) | |
| void | copy(const Qt3DCore::QNode *ref) | 
- 1 protected function inherited from Qt3DCore::QComponent
- 3 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 1 property inherited from Qt3DCore::QComponent
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
- 1 public slot inherited from Qt3DCore::QComponent
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
- 2 signals inherited from Qt3DCore::QComponent
- 2 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
- 11 static public members inherited from QObject
- 1 static protected member inherited from Qt3DCore::QNode
Detailed Description
Provides a way of specifying values of a Uniform Block or a shader structure.
Note: When subclassing and adding properties to QShaderData, note that if you need to nest an inner Qt3DRender::QShaderData, the data type of the property should be Qt3DRender::QShaderData* instead of the name of your subclass.
Member Type Documentation
enum QShaderData::TransformType
Member Function Documentation
QShaderData::QShaderData(Qt3DCore::QNode *parent = Q_NULLPTR)
Default constructs an instance of QShaderData.
[protected] QShaderData::QShaderData(QShaderDataPrivate &dd, Qt3DCore::QNode *parent = Q_NULLPTR)
  Copy constructor.
QShaderData::~QShaderData()
Destroys the instance of QShaderData.
[protected] void QShaderData::copy(const Qt3DCore::QNode *ref)
  PropertyReaderInterfacePtr QShaderData::propertyReader() const
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Licensed under the GNU Free Documentation License, Version 1.3.
 https://doc.qt.io/archives/qt-5.6/qt3drender-qshaderdata.html