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WebGL2RenderingContext.getActiveUniformBlockName()

The WebGL2RenderingContext.getActiveUniformBlockName() method of the WebGL 2 API retrieves the name of the active uniform block at a given index within a WebGLProgram.

Syntax

getActiveUniformBlockName(program, uniformBlockIndex)

Parameters

program

A WebGLProgram containing the uniform block.

uniformBlockIndex

A GLuint specifying the index of the uniform block to whose name to retrieve.

Return value

A string indicating the active uniform block name.

Examples

var blockName = gl.getActiveUniformBlockName(program, 0);

Specifications

Browser compatibility

Desktop Mobile
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getActiveUniformBlockName
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7.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getActiveUniformBlockName