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QBackendScenePropertyChange Class
(Qt3DCore::QBackendScenePropertyChange)| Header: | #include <QBackendScenePropertyChange> | 
| qmake: | QT += 3dcore | 
| Inherits: | Qt3DCore::QScenePropertyChange | 
Public Functions
| QBackendScenePropertyChange(ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard) | |
| virtual | ~QBackendScenePropertyChange() | 
| void | setTargetNode(const QNodeId &id) | 
| QNodeId | targetNode() const | 
- 4 public functions inherited from Qt3DCore::QScenePropertyChange
- 5 public functions inherited from Qt3DCore::QSceneChange
Protected Functions
| QBackendScenePropertyChange(QBackendScenePropertyChangePrivate &dd, ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard) | 
Related Non-Members
| typedef | QBackendScenePropertyChangePtr | 
Detailed Description
Member Function Documentation
QBackendScenePropertyChange::QBackendScenePropertyChange(ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard)
Default constructs an instance of QBackendScenePropertyChange.
[protected] QBackendScenePropertyChange::QBackendScenePropertyChange(QBackendScenePropertyChangePrivate &dd, ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard)
  Copy constructor.
[virtual] QBackendScenePropertyChange::~QBackendScenePropertyChange()
  Destroys the instance of QBackendScenePropertyChange. The destructor is virtual.
void QBackendScenePropertyChange::setTargetNode(const QNodeId &id)
See also targetNode().
QNodeId QBackendScenePropertyChange::targetNode() const
See also setTargetNode().
Related Non-Members
typedef Qt3DCore::QBackendScenePropertyChangePtr
A shared pointer for QBackendScenePropertyChange.
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
 https://doc.qt.io/archives/qt-5.6/qt3dcore-qbackendscenepropertychange.html