On this page
QScenePropertyChange Class
(Qt3DCore::QScenePropertyChange)| Header: | #include <QScenePropertyChange> | 
| qmake: | QT += 3dcore | 
| Inherits: | Qt3DCore::QSceneChange | 
| Inherited By: | 
Public Functions
| QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, Priority priority = Standard) | |
| virtual | ~QScenePropertyChange() | 
| const char * | propertyName() const | 
| void | setPropertyName(const char *name) | 
| void | setValue(const QVariant &value) | 
| QVariant | value() const | 
- 5 public functions inherited from Qt3DCore::QSceneChange
Protected Functions
| QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, Priority priority = Standard) | 
Detailed Description
Member Function Documentation
QScenePropertyChange::QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, Priority priority = Standard)
Default constructs an instance of QScenePropertyChange.
[protected] QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate &dd, ChangeFlag type, ObservableType observableType, const QNodeId &subjectId, Priority priority = Standard)
  Copy constructor.
[virtual] QScenePropertyChange::~QScenePropertyChange()
  Destroys the instance of QScenePropertyChange. The destructor is virtual.
const char *QScenePropertyChange::propertyName() const
See also setPropertyName().
void QScenePropertyChange::setPropertyName(const char *name)
See also propertyName().
void QScenePropertyChange::setValue(const QVariant &value)
See also value().
QVariant QScenePropertyChange::value() const
See also setValue().
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
 https://doc.qt.io/archives/qt-5.6/qt3dcore-qscenepropertychange.html