The WebGLRenderingContext.deleteFramebuffer()
method of the WebGL API deletes a given WebGLFramebuffer
object. This method has no effect if the frame buffer has already been deleted.
On this page
WebGLRenderingContext: deleteFramebuffer() method
Syntax
js
deleteFramebuffer(framebuffer)
Parameters
-
framebuffer
-
A
WebGLFramebuffer
object to delete.
Return value
None (undefined
).
Examples
Deleting a frame buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const framebuffer = gl.createFramebuffer();
// …
gl.deleteFramebuffer(framebuffer);
Specifications
Specification |
---|
WebGL Specification # 5.14.6 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
deleteFramebuffer |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4.3 | 25 | 4 | 12 | 8 | 1.5 |
See also
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteFramebuffer