GPUFeatureName
type GPUFeatureName =
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"depth-clip-control"
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"depth24unorm-stencil8"
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"depth32float-stencil8"
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"pipeline-statistics-query"
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"texture-compression-bc"
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"texture-compression-etc2"
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"texture-compression-astc"
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"timestamp-query"
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"indirect-first-instance"
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"mappable-primary-buffers"
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"sampled-texture-binding-array"
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"sampled-texture-array-dynamic-indexing"
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"sampled-texture-array-non-uniform-indexing"
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"unsized-binding-array"
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"multi-draw-indirect"
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"multi-draw-indirect-count"
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"push-constants"
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"address-mode-clamp-to-border"
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"texture-adapter-specific-format-features"
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"shader-float64"
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"vertex-attribute-64bit";
Type
"depth-clip-control" | "depth24unorm-stencil8" | "depth32float-stencil8" | "pipeline-statistics-query" | "texture-compression-bc" | "texture-compression-etc2" | "texture-compression-astc" | "timestamp-query" | "indirect-first-instance" | "mappable-primary-buffers" | "sampled-texture-binding-array" | "sampled-texture-array-dynamic-indexing" | "sampled-texture-array-non-uniform-indexing" | "unsized-binding-array" | "multi-draw-indirect" | "multi-draw-indirect-count" | "push-constants" | "address-mode-clamp-to-border" | "texture-adapter-specific-format-features" | "shader-float64" | "vertex-attribute-64bit"
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https://doc.deno.land/deno/stable/~/GPUFeatureName