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WebGLRenderingContext.createShader()

The WebGLRenderingContext method createShader() of the WebGL API creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().

Syntax

createShader(type)

Parameters

type

Either gl.VERTEX_SHADER or gl.FRAGMENT_SHADER

Return value

None.

Examples

See WebGLShader for usage and examples.

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
createShader
9
12
4
11
12
5.1
4.4.3
25
4
12
8
1.5

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createShader