point_cloud_library / 1.12.1 / classpcl_1_1_texture_mapping-members.html /

This is the complete list of members for pcl::TextureMapping< PointInT >, including all inherited members.

Camera typedef pcl::TextureMapping< PointInT >
checkPointInsideTriangle(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, const pcl::PointXY &pt) pcl::TextureMapping< PointInT > inlineprotected
ConstPtr typedef pcl::TextureMapping< PointInT >
f_ pcl::TextureMapping< PointInT > protected
getClassName() const pcl::TextureMapping< PointInT > inlineprotected
getPointUVCoordinates(const PointInT &pt, const Camera &cam, Eigen::Vector2f &UV_coordinates) pcl::TextureMapping< PointInT > inline
getPointUVCoordinates(const PointInT &pt, const Camera &cam, pcl::PointXY &UV_coordinates) pcl::TextureMapping< PointInT > inlineprotected
getTriangleCircumcenterAndSize(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, pcl::PointXY &circumcenter, double &radius) pcl::TextureMapping< PointInT > inlineprotected
getTriangleCircumcscribedCircleCentroid(const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, pcl::PointXY &circumcenter, double &radius) pcl::TextureMapping< PointInT > inlineprotected
isFaceProjected(const Camera &camera, const PointInT &p1, const PointInT &p2, const PointInT &p3, pcl::PointXY &proj1, pcl::PointXY &proj2, pcl::PointXY &proj3) pcl::TextureMapping< PointInT > inlineprotected
isPointOccluded(const PointInT &pt, const OctreePtr octree) pcl::TextureMapping< PointInT > inline
mapMultipleTexturesToMeshUV(pcl::TextureMesh &tex_mesh, pcl::texture_mapping::CameraVector &cams) pcl::TextureMapping< PointInT >
mapTexture2Face(const Eigen::Vector3f &p1, const Eigen::Vector3f &p2, const Eigen::Vector3f &p3) pcl::TextureMapping< PointInT > protected
mapTexture2Mesh(pcl::TextureMesh &tex_mesh) pcl::TextureMapping< PointInT >
mapTexture2MeshUV(pcl::TextureMesh &tex_mesh) pcl::TextureMapping< PointInT >
Octree typedef pcl::TextureMapping< PointInT >
OctreeConstPtr typedef pcl::TextureMapping< PointInT >
OctreePtr typedef pcl::TextureMapping< PointInT >
PointCloud typedef pcl::TextureMapping< PointInT >
PointCloudConstPtr typedef pcl::TextureMapping< PointInT >
PointCloudPtr typedef pcl::TextureMapping< PointInT >
Ptr typedef pcl::TextureMapping< PointInT >
removeOccludedPoints(const PointCloudPtr &input_cloud, PointCloudPtr &filtered_cloud, const double octree_voxel_size, pcl::Indices &visible_indices, pcl::Indices &occluded_indices) pcl::TextureMapping< PointInT >
removeOccludedPoints(const pcl::TextureMesh &tex_mesh, pcl::TextureMesh &cleaned_mesh, const double octree_voxel_size) pcl::TextureMapping< PointInT >
removeOccludedPoints(const pcl::TextureMesh &tex_mesh, PointCloudPtr &filtered_cloud, const double octree_voxel_size) pcl::TextureMapping< PointInT >
setF(float f) pcl::TextureMapping< PointInT > inline
setTextureFiles(std::vector< std::string > tex_files) pcl::TextureMapping< PointInT > inline
setTextureMaterials(TexMaterial tex_material) pcl::TextureMapping< PointInT > inline
setVectorField(float x, float y, float z) pcl::TextureMapping< PointInT > inline
showOcclusions(const PointCloudPtr &input_cloud, pcl::PointCloud< pcl::PointXYZI >::Ptr &colored_cloud, const double octree_voxel_size, const bool show_nb_occlusions=true, const int max_occlusions=4) pcl::TextureMapping< PointInT >
showOcclusions(pcl::TextureMesh &tex_mesh, pcl::PointCloud< pcl::PointXYZI >::Ptr &colored_cloud, double octree_voxel_size, bool show_nb_occlusions=true, int max_occlusions=4) pcl::TextureMapping< PointInT >
sortFacesByCamera(pcl::TextureMesh &tex_mesh, pcl::TextureMesh &sorted_mesh, const pcl::texture_mapping::CameraVector &cameras, const double octree_voxel_size, PointCloud &visible_pts) pcl::TextureMapping< PointInT >
tex_files_ pcl::TextureMapping< PointInT > protected
tex_material_ pcl::TextureMapping< PointInT > protected
TextureMapping() pcl::TextureMapping< PointInT > inline
textureMeshwithMultipleCameras(pcl::TextureMesh &mesh, const pcl::texture_mapping::CameraVector &cameras) pcl::TextureMapping< PointInT >
UvIndex typedef pcl::TextureMapping< PointInT >
vector_field_ pcl::TextureMapping< PointInT > protected
~TextureMapping() pcl::TextureMapping< PointInT > inline

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Licensed under the BSD License.
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